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Class Overview

Twin Striker Skills

All Twin Striker skills in BLUE PROTOCOL.

Intro

Skills can be obtained by leveling up a class high enough to unlock the G1 version of the skill. "Ability" typically means passive skill. Class Action (or Subaction) refers to the second Base Action (right click).

Base Actions

One basic attack and one class action can be equipped at a time.

Beast Swing #700
Description
G1 (Level 1)
A four-stage attack that utilizes axes. Attack while pressing a sideways movement key to alter the second stage into a spin attack.
G2 (Level 5)
Attack while pressing the forward movement key to alter the third stage into a Fire elemental thrust attack.
G3 (Level 12)
Attack while pressing the backward movement key to alter the second stage into a kick, granting yourself Increased Damage Dealt (S) on successful hits.
G4 (Level 51)
Enemies hit by the Fire elemental attack are afflicted with Reduced Fire Resistance (S).
Notes

Beast Swing be useful for closing the distance between enemies as it takes a large step with its first blow.

Due to Twin Striker’s short cooldowns, it’s recommended to only use the backward and forward variants of this skill to apply buffs/debuffs. The sideways input could be useful in mobbing when paired with jump cancelling, but it pushes enemies too much to spam consistently.

The post-skill delay on Beast Swing isn’t that high so your class action is better used to animation cancel other skills.

Animation Cancels
  • Dodge
  • Class Action
  • Springboard Jump
  • Battle Imagine
  • Ultimate Skill
  • Treasure Chest
  • Supplier
No known cancels Cancel available Recommended cancel
Axe Tornado #701
Description
G1 (Level 1)
A multi-stage slashing spin attack. Gain Super Armor during the attack, and a portion of damage dealt is recovered as HP.
3 second cooldown
G2 (Level 19)
Reduce damage taken during the Super Armor.
G3 (Level 38)
Adds a finisher attack.
G4 (Level 55)
Increase HP drain amount.
G5 (Level 79)
Activating the skill while sprinting performs a high-speed dash towards enemies, during which you take reduced damage and have Super Armor.
Notes

This skill is very useful for animation cancelling for DPS, or for tanking incoming damage. Axe Tornado’s short cooldown allows you to use it in between almost all tactical skills. The finishing attack added by G3 has a small knockback effect, and there is a relatively long landing animation.

The finishing attack can be performed by holding the skill button or pressing it twice. Alternatively, you can perform a springboard jump instead of the finisher—just note that Axe Tornado’s uppercut doesn’t provide much altitude.

Canceling this skill early enough (before the first hit) will end the skill without putting it on cooldown.

Animation Cancels
  • Dodge
  • Jump
  • Class Action
  • Springboard Jump
  • Battle Imagine
  • Ultimate Skill
  • Treasure Chest
  • Supplier
No known cancels Cancel available Recommended cancel

Tactical Skills

Up to 4 tactical skills can be a equipped at a time. Tactical skills can have variations such as α and β, which provide modifications to the normal version.

Storm Rush #712 Attack
Description
G1 (Level 1)
Halt your movements and perform a two-stage attack. This skill fills the Combo Gauge well.
8 second cooldown
0.3s pre-input time
G2 (Level 20)
Becomes a four-stage attack, further increasing Combo Gauge.
G3 (Level 39)
Becomes a six-stage attack, further increasing Combo Gauge.
G3α (Level 50)
Increase attack size.
G3β (Level 50)
Attack speed increased
10 second cooldown
G4 (Level 58)
Increase attack speed.
G4α (Level 58)
G4β (Level 58)
10 second cooldown
Notes

Storm Rush very quickly fills the combo gauge.

Storm Rush locks your position in place when attacking while airborne, proving effective against flying enemies. You can dodge to exit certain parts of the animation while mid air. You can also use the long air time to avoid floor shockwave attacks from enemies. The final attack knocks down enemies.

α’s range expansion is quite large, effectively turning into a ranged attack.

β decreases total damage in the long-run because the combo gauge increase is drastically reduced. However, it may be advantageous when you want to prioritize party chain and elemental charge accumulation/elemental burst over damage, such as against boss enemies.

Animation Cancels
  • Dodge
  • Jump
  • Springboard Jump
  • Battle Imagine
  • Ultimate Skill
  • Treasure Chest
  • Supplier
No known cancels Cancel available Recommended cancel
Fall Impact #721 Attack
Description
G1 (Level 2)
Attack by leaping forward and creating a shockwave upon landing.
6 second cooldown
G2 (Level 21)
Increase attack range.
G3 (Level 40)
Increase stagger effect.
G3α (Level 50)
Reduce attack range but increase damage.
G3β (Level 50)
Increase leap distance.
G4 (Level 59)
Gain Super Armor while airborne.
G4α (Level 59)
G4β (Level 59)
Notes

Fall Impact is useful for getting close to enemies. When used mid-air, another jump will be performed causing the player to leap forward. It can be used to force the player to jump forward when out of stamina. Fall Impact is useful in TA/SA as a movement skill.

G4 has a hidden damage increase.

If the Jump does not reach its maximum height (due to being blocked by the enemy’s model or environment), its Damage will be lowered.

Animation Cancels
  • Dodge
  • Jump
  • Class Action
  • Springboard Jump
  • Battle Imagine
  • Ultimate Skill
  • Treasure Chest
  • Supplier
No known cancels Cancel available Recommended cancel
Drain Spiral #711 AttackHeal
Description
G1 (Level 3)
Performs a spinning attack. Hold the skill button to spin up to 2 times, consuming stamina. Successful hits will recover a portion of damage dealt as HP.
15 second cooldown
Consumes 12 Stamina per rotation
G2 (Level 22)
Hold the skill button to spin up to 3 times.
G3 (Level 41)
Hold the skill button to spin continuously, consuming stamina with each revolution.
G3α (Level 50)
Increase HP drain amount.
G3β (Level 50)
Increase attack size.
G4 (Level 60)
Reduce stamina consumption.
Consumes 9.96 Stamina per rotation
G4α (Level 60)
G4β (Level 60)
Notes

Drain Spiral’s first hit does not consume stamina. The skill only starts to shine at G3, where you can spin continuously.

You can move about one body length when you press a movement button together with Drain Spiral which can help to close the gap between enemies.

Animation Cancels
  • Dodge
  • Jump
  • Class Action
  • Springboard Jump
  • Battle Imagine
  • Ultimate Skill
  • Treasure Chest
  • Supplier
No known cancels Cancel available Recommended cancel
War Cry #713 Buff
Description
G1 (Level 4)
Shout a war cry, granting yourself Super Armor and Reduced Damage Taken (S).
25 second cooldown
G2 (Level 23)
Maximum interval is reduced.
22 second cooldown
G3 (Level 42)
Extended effect time
G3α (Level 50)
Provides himself with an anomaly nullification
G3β (Level 50)
Provides himself with an anomaly nullification
20 second cooldown
G4 (Level 61)
Provides himself with an anomaly nullification
G4α (Level 61)
G4β (Level 61)
20 second cooldown
Notes

War Cry’s SP Armor prevents attacks from being canceled despite being hit, ensuring your skills can be used (mostly) without interruption.

SP Armor itself does not prevent status ailments or reduce damage taken—these are additional effects of War Cry. Elemental Burst cannot be prevented with War Cry.

The G4 skill can also prevent elemental effects from thunder (interrupts actions) and darkness (chance to miss), but not the other elements. War Cry has to be activated before you are hit with elemental attacks for this to work.

Animation Cancels
  • Dodge
  • Jump
  • Class Action
  • Springboard Jump
  • Battle Imagine
  • Ultimate Skill
  • Treasure Chest
  • Supplier
No known cancels Cancel available Recommended cancel
Cross Blood #714 AttackHeal
Description
G1 (Level 5)
Perform a slashing attack by swinging and crossing them. Recover a portion of damage dealt as HP.
18 second cooldown
G2 (Level 24)
Increase HP drain amount.
G3 (Level 43)
Increase damage and stagger effect.
G3α (Level 50)
Increase stagger effect.
G3β (Level 50)
Increase attack size.
G4 (Level 62)
Can be charged, increasing damage and HP drain amount.
G4α (Level 62)
G4β (Level 62)
Notes

Useful at lower levels, but often has better alternatives at higher levels due to its long cooldown. Has niche use cases in TA/SA due to its high damage.

Animation Cancels
  • Dodge
  • Jump
  • Class Action
  • Springboard Jump
  • Battle Imagine
  • Ultimate Skill
  • Treasure Chest
  • Supplier
No known cancels Cancel available Recommended cancel
Brutal Blow #710 Attack
Description
G1 (Level 6)
Perform a powerful sweeping attack.
10 second cooldown
G2 (Level 25)
Increase damage.
G3 (Level 44)
Can be charged, increasing damage.
G3α (Level 50)
Increase charge time but also increase damage.
G3β (Level 50)
Gain Super Armor while charging.
G4 (Level 63)
Increase damage when fully charged.
G4α (Level 63)
G4β (Level 63)
Notes

Has a very short range and relatively long charge time. α is typically preferred for its considerable damage increase.

Animation Cancels
  • Dodge
  • Jump
  • Class Action
  • Springboard Jump
  • Battle Imagine
  • Ultimate Skill
  • Treasure Chest
  • Supplier
No known cancels Cancel available Recommended cancel
Burning Rush #732 FireAttackBuff
Description
G1 (Level 7)
Stops and performs a 2-stage Fire attack; when the second attack hits, the attacker grants himself a small Fire Element Damage Dealt increase.
15 second cooldown
G2 (Level 26)
Becomes a 4-stage attack; when the 2nd or 4th attack hits, it increases Fire Element Dealt Damage to the attacker.
G3 (Level 45)
Becomes a 6-stage attack; when the 2nd, 4th, or 6th attack hits, it increases Fire Element Damage Dealt to the attacker.
G3α (Level 50)
Become super armored during attack. Increased Fire Elemental Charge accumulation
G3β (Level 50)
Become super armored during attack. Increased Fire Elemental Charge accumulation
G4 (Level 64)
Become super armored during attack. Increased Fire Elemental Charge accumulation
G4α (Level 64)
G4β (Level 64)
Notes

Synergizes well with fire weapons due to the fire damage buffs. Similar to Storm Rush, Burning Rush can be activated mid-air.

Animation Cancels
  • Dodge
  • Jump
  • Springboard Jump
  • Battle Imagine
  • Ultimate Skill
  • Treasure Chest
  • Supplier
No known cancels Cancel available Recommended cancel
Soul Ripper #715 AttackHeal
Description
G1 (Level 8)
Launch slashes in front of you. Recover a portion of damage dealt as HP.
12 second cooldown
DrainByAttackScale (value 30, 1 use)
G2 (Level 27)
Maximum interval is reduced.
10 second cooldown
G3 (Level 46)
Increased HP absorption
DrainByAttackScale (value 40, 1 use)
G3α (Level 50)
Extended range
6 second cooldown
G3β (Level 50)
Extended range
DrainByAttackScale (value 30, 1 use)
G4 (Level 65)
Extended range
G4α (Level 65)
6 second cooldown
G4β (Level 65)
DrainByAttackScale (value 30, 1 use)
Notes

The attack moves in a downward trajectory so it is recommended to aim slightly higher to prevent the attack from being cut short as it hits the ground.

β can instantly recover you to full HP when used on a group.

Has niche uses in TA/SA, such as maintaining combo while running in corridors or hitting far away objects quickly.

Animation Cancels
  • Dodge
  • Jump
  • Class Action
  • Springboard Jump
  • Battle Imagine
  • Ultimate Skill
  • Treasure Chest
  • Supplier
No known cancels Cancel available Recommended cancel
Crimson Blow #730 FireAttack
Description
G1 (Level 9)
Wind up a Fire elemental spinning wheel attack. The wheel remains in place for a short time.
10 second cooldown
G2 (Level 28)
Increase wheel duration.
G3 (Level 47)
Can be charged, increasing damage and attack size.
G3α (Level 50)
Reduce attack size but increase wheel duration.
G3β (Level 50)
Launch the wheel forward, reaching its max size—determined by the charge level—upon impact and remaining in place.
G4 (Level 66)
Can be charged further, increasing damage and attack size. Reduce charge time.
G4α (Level 66)
G4β (Level 66)
Notes

Provides decent knockback—can be used to group Floating Eyes, which Heavy Smashers have difficulty gathering with Dust Vortex. β turns Crimson Blow into a ranged attack that travels further than Soul Ripper.

Animation Cancels
  • Dodge
  • Jump
  • Class Action
  • Springboard Jump
  • Battle Imagine
  • Ultimate Skill
  • Treasure Chest
  • Supplier
No known cancels Cancel available Recommended cancel
Blood Axe #723 Buff
Description
G1 (Level 10)
While active, a portion of your attacks will recover HP.
35 second cooldown
G2 (Level 29)
Maximum interval is reduced.
30 second cooldown
G3 (Level 48)
Extended effect time
G3α (Level 50)
Recovers a certain percentage of its own HP when activated
G3β (Level 50)
Recovers a certain percentage of its own HP when activated
G4 (Level 67)
Recovers a certain percentage of its own HP when activated
G4α (Level 67)
G4β (Level 67)
Notes

Blood Axe stacks with skills that have built-in life steal.

β does not show a buff icon. If you go under full HP, the damage increase is deactivated, but it can be regained by once again reaching full HP. What matters is whether or not you are full HP when the hit registersnot when you begin casting the skill. For example, you may use Blood Axe then use Desperado α at 90% HP; the first hit will deal normal damage but recover you to 100% HP, allowing the second hit to get the damage boost from Blood Axe β.

Animation Cancels
  • Dodge
  • Jump
  • Class Action
  • Springboard Jump
  • Battle Imagine
  • Ultimate Skill
  • Treasure Chest
  • Supplier
No known cancels Cancel available Recommended cancel
Lava Impact #731 FireAttack
Description
G1 (Level 11)
Leap forward and slam down in Fire elemental attack. Can be performed a second time. The final attack creates an area that continuously deals Fire elemental damage.
14 second cooldown
G2 (Level 30)
Increase area duration.
G3 (Level 49)
Can be performed a third time. Increase the Fire area's size.
G3α (Level 50)
When the second stage of the attack hits, the attacker increases Fire Element Damage Dealt to himself/herself.
G3β (Level 50)
When the second stage of the attack hits, the attacker increases Fire Element Damage Dealt to himself/herself.
G4 (Level 68)
When the second stage attack hits, the attacker increases Fire Element Damage Dealt to himself.
G4α (Level 68)
G4β (Level 68)
Notes

Synergizes well with Burning Rush’s fire damage buffs, making it one of the strongest Twin Striker skills.

Animation Cancels
  • Dodge
  • Jump
  • Class Action
  • Springboard Jump
  • Battle Imagine
  • Ultimate Skill
  • Treasure Chest
  • Supplier
No known cancels Cancel available Recommended cancel
Ignition #716 Buff
Description
G1 (Level 12)
While active, when your Combo Gauge exceeds a certain amount, using an attack Tactical Skill will consume Combo Gauge to boost the skill's damage. If the Combo Gauge does not exceed the specific amount, the gauge will not be consumed and the Tactical Skill will not have its damage boosted.
25 second cooldown
G2 (Level 31)
Reduce gauge consumption.
G3 (Level 50)
Increase the damage boost when Combo Gauge is consumed.
G3α (Level 50)
While active, increase Combo Gauge accumulation and reduce Combo Gauge consumption.
G3β (Level 50)
After activating Ignition, greatly increase the damage of the next attack Tactical Skill, consuming the entire Combo Gauge. The effect ends after one use.
G4 (Level 69)
While active, the Combo Gauge will no longer reset when your HP falls below a certain amount.
G4α (Level 69)
G4β (Level 69)
Notes

You have 15 seconds to initiate a skill before the effect expires. The damage increase is applied once a skill is initiated, so chargeable skills can be held indefinitely while maintaining the Ignition effect—useful when waiting for buffs, debuffs, heals, elemental burst, combo gauge via Lava Impact, etc.

If a skill that Ignition is applied to is cancelled—for example charging Desperado then dodging—the damage increase is lost.

Animation Cancels
  • Dodge
  • Jump
  • Class Action
  • Springboard Jump
  • Battle Imagine
  • Ultimate Skill
  • Treasure Chest
  • Supplier
No known cancels Cancel available Recommended cancel
Desperado #734 Attack
Description
G1 (Level 13)
Leap forward with Super Armor to perform a powerful attack that consumes your HP. Can be charged, increasing damage and HP consumption. Can be cancelled while charging with actions such as Dodge. Cancelling the skill will not consume HP. Your HP will not drop below 1 from this skill.
14 second cooldown
0.2s pre-input time
G2 (Level 32)
Can be charged further, increasing damage and HP consumption.
G3 (Level 51)
Can be charged further, increasing damage and HP consumption.
G3α (Level 50)
When charged to level 3 or higher, press the skill button again to attack a second time. The second attack deals increased damage and consumes more HP.
G3β (Level 50)
Extended travel distance and increased travel speed
10 second cooldown
G4 (Level 70)
Increase maximum distance and velocity.
G4α (Level 70)
G4β (Level 70)
10 second cooldown
Notes

It is highly recommended to use Blood Axe before casting Desperado to negate its HP consumption. If you’re using Blood Axe β, it’s recommended to jump behind the enemy before charging to avoid dropping below 100% HP and losing the damage buff.

HP consumption is 20%/25%/30% at based on what level you charge Desperado to. Desperado will not reduce your HP to lower than 1.

Pairing Desperado with Ignition β will consume 90% HP while increasing Desperado’s Damage by a further 200%. Desperado α’s second attack consumes an additional 60% HP, bringing the total to 150% in this scenario.

β increases damage if your HP is low enough to fall within certain thresholds. β is mathematically slightly stronger in DPM than α due to its cooldown reduction (1305% × 6 vs 1800% × 4). However, this requires a situation where a Twin Striker can attack without interruption, and more importantly, factoring in Blood Axe β makes Desperado α the stronger option. Additionally, quick, short bursts of high damage are often more valuable than long-term sustained damage in BLUE PROTOCOL. Desperado β’s high damage can still be useful for getting highest single-hit damage in raids or in Score Attack.

Animation Cancels
  • Dodge
  • Jump
  • Class Action
  • Springboard Jump
  • Battle Imagine
  • Ultimate Skill
  • Treasure Chest
  • Supplier
No known cancels Cancel available Recommended cancel

Ultimate Skills

One ultimate skill can be equipped at a time.

Vortex Impact #702
Description
G1 (Level 10)
A powerful combo attack that knocks enemies up and performs multiple spinning hits on the way down.
120 second cooldown
Notes

Provides invincibility to most damage during its long animation. Can be interrupted if you are hit early on in the animation, but will not go on cooldown the first time this happens. Elemental charge can skill be accumulated on you during your ult, so an elemental burst can damage you and interrupt your ult.

Animation Cancels
  • Dodge
  • Jump
  • Class Action
  • Springboard Jump
  • Battle Imagine
  • Ultimate Skill
  • Treasure Chest
  • Supplier
No known cancels Cancel available Recommended cancel

Class Abilities

Twin Striker can equip up to two class abilities from the below, along with two shareable class abilities from other classes (slots unlock at level 30 and 45).

Exaltation #107523 Shareable
Description
G1 (Level 10)
Increase damage when your HP is above a certain percentage.
G2 (Level 22)
Increase damage.
G3 (Level 34)
Increase damage.
G4 (Level 73)
Increase damage.
Accumulation #107205
Description
G1 (Level 12)
Increase the amount of Combo Gauge accumulated per hit.
G2 (Level 24)
Increase Combo Gauge accumulation.
G3 (Level 36)
Increase Combo Gauge accumulation.
G4 (Level 74)
Increase Combo Gauge accumulation.
Drain Fever #107525
Description
G1 (Level 14)
Grant HP Drain to yourself and all party members when the party chain reaches a certain amount.
G2 (Level 26)
Increase drain amount.
G3 (Level 38)
Increase drain amount.
G4 (Level 75)
Increase duration.
Tempo Up #107524
Description
G1 (Level 16)
Increase movement speed when your Combo Gauge is max.
G2 (Level 28)
Increase movement speed.
G3 (Level 40)
Increase movement speed.
G4 (Level 76)
Increase movement speed.
Full Power #107206
Description
G1 (Level 18)
Increase damage when your Combo Gauge is max.
G2 (Level 30)
Increase damage.
G3 (Level 42)
Increase damage.
G4 (Level 77)
Increase damage.
Fight-out #107522 Shareable
Description
G1 (Level 20)
Reduce stamina consumption from dodging.
G2 (Level 32)
Reduce stamina consumption.
G3 (Level 44)
Reduce stamina consumption.
G4 (Level 78)
Reduce stamina consumption.
Limit Trigger #107526
Description
G1 (Level 23)
Activating your Ultimate Skill will build Combo and temporarily boost the maximum Combo Gauge value. In this state, the Combo Gauge can be filled by activating Tactical Skills, Ultimate Skills, and performing Perfect Dodges.
G2 (Level 35)
Increase maximum gauge.
G3 (Level 47)
Increase maximum gauge.
G4 (Level 79)
Increase maximum gauge.

Base Abilities

All Base Abilities are automatically passively applied when unlocked.

HP Up #107406
Description
G1 (Level 11)
Increase Max HP.
G2 (Level 23)
Increase Max HP.
G3 (Level 35)
Increase Max HP.
G4 (Level 61)
Increase Max HP.
ATK Up #107407
Description
G1 (Level 13)
Increase Attack.
G2 (Level 25)
Increase Attack.
G3 (Level 37)
Increase Attack.
G4 (Level 63)
Increase Attack.
DEF Up #107408
Description
G1 (Level 15)
Increase Defense.
G2 (Level 27)
Increase Defense.
G3 (Level 39)
Increase Defense.
G4 (Level 65)
Increase Defense.
Recovery Up #107409
Description
G1 (Level 17)
Increase Recovery.
G2 (Level 29)
Increase Recovery.
G3 (Level 41)
Increase Recovery.
G4 (Level 67)
Increase Recovery.
Crit Rate Up #107410
Description
G1 (Level 19)
Increase Crit Rate.
G2 (Level 31)
Increase Crit Rate.
G3 (Level 43)
Increase Crit Rate.
G4 (Level 69)
Increase Crit Rate.

Misc. Skills

Aerial Attack #703
Notes

While airborne, press the basic attack and class action keys at the same time to perform an aerial attack. Receive an altitude bonus if you are above a certain height off the ground when used, adding an extra hit in the form of a small AoE upon impact and applying life steal.

Dodge #704
Consumes 15 Stamina
Notes

After dodging, press the basic attack and class action keys at the same time to perform a dodge attack. Perfect dodges increase damage dealt of the dodge attack.

Rebound #798
Springboard Jump #799
Consumes 20 Stamina
Height (sheathed) 1100 units
Height (unsheathed) 1400 units