Skip to main content and focus

Game Systems

Liquid Memories

Liquid Memories are passive buffs that aid you in combat, crafting, and resource gathering.

3 minute read

Last updated 5/15/2024

What are Liquid Memories?

Liquid Memories are buffs that assist the player in progression-related tasks. While they don’t increase combat prowess, they provide convenient effects that can increase efficiency when collecting materials or selling items.

How to unlock

After reaching Adventurer Rank 3, complete the quest When Life Gives You Memories. Afterwards, Liquid Memory bottles can be unlocked through various methods such as clearing quests or opening treasure chests.

There are up to three bottles (M1, M2, M3) for each buff. Unlocking more bottles will increase the buff’s duration or effectiveness.

How to use

You can drink full bottles at the Memory Stand for a small fee. Mixing multiple buffs will activate all effects at once.

Memory durations are either time-based or usage-based. Usage-based memories will be active until they are used up, so you can activate them and have them running in the background.

Refilling Bottles

Each buff has different conditions for refilling. The first bottle of each buff can be filled by simply waiting for 360 minutes to pass (you do not have to be online during this time). Subsequent bottles will require specific actions from the player.

See the table below for a brief overview of the buffs, and click the links to see more details on each liquid memory.

List of effects

Effect Sources Refill condition
Complete missions
Gather
Gather
Defeat enemies
Participate in Rush Battle
Complete story quests
Complete story quests
Defeat enemies
Drink Liquid Memories

Unused Effects

Below are some liquid memory effects that exist but are not currently used. It’s unknown whether or not these effects will be available in the future.

  • Increased chance to get a great success
  • Increased chance of more sockets when crafting weapons
  • Increased respawn rate of resources
  • Increased Luno gained from enemies